← Pocketon

POCKETON · GUIDE

How to play Spy

In Spy, almost everyone knows the shared location while one player is the spy. The group must identify the spy without revealing the location; the spy must infer the location and blend in.

Rules and game flow

Gather at least three players, create a room and distribute private roles to each phone.

  1. Each player checks their role privately.
  2. Take turns asking questions about the location.
  3. Answer specifically enough to prove you know it, without naming it.
  4. When suspicion is high, end discussion with a vote.
  5. The spy can win by surviving or correctly naming the location.

Tips

  • Ask questions that test knowledge without exposing the answer.
  • Watch the questions a player asks, not only their answers.
  • Avoid obvious location clues early in the round.